Community Building II
Moderation, community culture at scale, UGC, off-platform homes (Discord, broadcast channels, newsletters).
- Lectures
- 7
- Total runtime
- 6h 47m
- Attendance minimum
- 3h 24m
- Prerequisites
- AUD-301 Community Building I
Lecture Playlist
Ordered as a teaching progression, not by popularity. Attendance is recorded once half of a lecture has been watched.
- Designing Online Communities from Theory Foundations: what makes members commit to a community 88 min Attended
- Michael Bernstein, "Crowds, Computation, and the Creation of a Globally-Networked Mind" UGC and crowds: how many small contributions become collective value 59 min Attended
- Stanford Seminar - Online communities as model systems for commons governance Self-governance: communities as commons that write their own rules 58 min Attended
- Custodians of the Internet Moderation at platform scale: why it is hard and why it defines platforms 71 min Attended
- A deep dive on YouTube's new Communities with Andru and Aaron On-platform community homes: YouTube's fan-to-fan Communities feature 24 min Attended
- Shorenstein Center Workshop: Building an Online Community Off-platform homes: building and mobilizing a community you own (email lists) 87 min Attended
- Practicum · working creator The Secrets to Owning a Big Discord Server Lecture 4's rulebook-at-scale problem and Lecture 1's design claims, worked out on an owned off-platform home: a creator who grew a Discord to 100,000 members walks the automod filters, the staff he picks, the raids he absorbs and the reward ladder he actually runs 20 min Attended
Every course reserves one practicum seat, listed last and marked P. It is filled by someone who has shipped the work — here, No Text To Speech — because the university lectures establish why something works and the practicum shows it being done under real constraints.